﻿//======================================================================
//
//	Cross-Platform XNA Menu System
//  http://cpxms.codeplex.com/
//
//  All code and content licensed under Microsoft Public License (Ms-PL)	
//
//======================================================================
//
//	File:		Settings.cs
//
//	Author:		MJP
//
//	Date:		05/12/09
//
//======================================================================

namespace CPXMenuEditor.Properties 
{
        
    // This class allows you to handle specific events on the settings class:
    //  The SettingChanging event is raised before a setting's value is changed.
    //  The PropertyChanged event is raised after a setting's value is changed.
    //  The SettingsLoaded event is raised after the setting values are loaded.
    //  The SettingsSaving event is raised before the setting values are saved.
    internal sealed partial class Settings 
	{
        
        public Settings() 
		{
            // // To add event handlers for saving and changing settings, uncomment the lines below:
            //
            // this.SettingChanging += this.SettingChangingEventHandler;
            //
            // this.SettingsSaving += this.SettingsSavingEventHandler;
            //
        }
        
        private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) 
		{
            // Add code to handle the SettingChangingEvent event here.
        }
        
        private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) 
		{
            // Add code to handle the SettingsSaving event here.
        }
    }
}
